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Blue Rose: The Roleplaying Game of Romantic Fantasy
The Roleplaying Game of Romantic Fantasy

Blue Rose Visions: A Developer's Journal

Learn the secrets behind Blue Rose from the developers who brought us the game.

 

Blue Rose Companion Preview: The Arcane Arts

The Blue Rose Companion will be available in August. Here's a preview of just some of what you'll find in its chapter on the arcane arts in the world of Blue Rose!

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Blue Rose Companion Preview

Steve Kenson gives us a sneak peek of the Blue Rose Companion, with a look at some of the new feats you'll find in its pages.

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Where We've Come From, and Where We're Going

Steve Kenson checks in with a reminder that the Blue Rose print version is now in stores, and tells us all about The Blue Rose Companion and a little about the World of Aldea sourcebook, both of which are coming soon.

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The Dark Path of Corruption

Steve Kenson writes of the dangers of sorcery and embracing one's Shadow nature.

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Strength of Conviction

Steve Kenson explains how conviction works in Blue Rose.

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What is Romantic Fantasy?

Blue Rose designer John Snead explores the romantic fantasy genre.

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The Ways of War

This is the final entry in Steve Kenson's three-part series on the roles in Blue Rose, featuring the Warrior and the knowledge she uses to protect the land.

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The Arcane Arts

This is the second in Steve Kenson's series of articles on the three roles players can choose for their characters in Blue Rose. The Adept is the master of the arcane arts.

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Expert Skills

This is the first of three explorations by Steve Kenson of the three roles in Blue Rose. It also explains a little how skills work in the game.

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Feats of Heroism

Steve Kenson serves up the crunchy bits in this exposé on feats in Blue Rose.

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